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Post by ARIN FARKAS on Feb 10, 2013 0:34:06 GMT -5
[atrb=border,0,true][atrb=cellSpacing,10,true][atrb=style, width:450px;,bTable]NAME Arin Farkas. AGE 14. RACE Halfling (Monkey). FACTION Hunters’ Guild; noncanon. MY NAME IS ARIN FARKAS, AND MY AFFINITY IS ICE. MY SECONDARY ELEMENTAL IS WATER. I AM DEMISEXUAL AND I AM PLAYED BY NAKANO. personality + Logical, hard-working, focused, good-natured, adventurous, pragmatic, meticulous, honest. - Sharp-tongued, prudish, perfectionist, irritable, self-conscious, naive, picky, stubborn. history The story of Arin Farkas began in the fallen lands of Celsius, if only for her first breath of outside air in the safety of an airship owned by wealthy merchants, her parents having been mere travellers lucky enough to be retrieved during that time. She was given life, exiting her mother's womb with a loud cry, and soon enough, on the way back to King's Hold, her father gave her the name of Arin. Her mother was a halfling and her father was a human, however the former's genes overcame the latter as the young baby was born with the characteristic tail of a monkey, even with mixed parentage. Luckily enough, discrimation didn't come from either of them, whether it was toward each other or them to the infant Arin. They were travellers, entertainers, but soon settled in the city of the guilds for a peaceful life. Fortunately for her, King's Hold happened to be quite receptive to halflings, sparing her most of the glares she would have received if her parents had taken the decision to settle in the Empire or, even worse, the East to raise their child. Thus, other than the occasional gossips and glares, Arin had a fairly normal childhood, investing her time in whatever brought her interest at that moment. Soon enough, the young girl started dabbling in certain subjects that made her parents raise eyebrows. Ever since she could read, Arin showed an intellectual side of hers, reading whatever books that fell in her hands. As she grew, the subjects she read started to become more and more complex and, at age ten, she started to grow an interest in science, magitechnology. Her parents were surprised, yet welcomed their daughter's studies. Arin's daily life was maintained with her studies for two years before her father died from illness, leaving her and her mother on their own. Unfortunately, where Arin finally moved on from her grieving, her mother didn't, falling into a deep depression that made her unable to function in society. She didn't have the willpower to work anymore, and thus there was no money entering their pockets. Arin was forced to work for her mother, and soon enrolled in the Hunter's Guild as a low-ranking member. Only then she would start amassing money, spending as least as possible so she could feed her only remaining relative. Work. Work. Work. notes Physical CharacteristicsHEIGHT: 150cm / 4'11" WEIGHT: 42kg / 92 pounds HAIR COLOR: Brown EYE COLOR: Green OTHER(S): She wears a green leaf-like ribbon in her hair as an accessory; she's a monkey halfling, therefore she has a tail growing out of her coccyx. Trivia1. She hates being reminded of her lack of feminine assets. She's already aware of it.
2. She also knows that she's short, so stabbing the wound will just birng her ire.
3. Her favorite food is bananas; her least favorite food is anything sour. She has a soft spot for tea.
4. She loves a good adventure, and enjoys monster hunting.
5. Her tail is often placed in a way that looks like she's wearing a belt (or at least two, considering she's already wearing a real one.)
6. Arin is not a morning person. She tends to get grumpy whenever she wakes up too early.
7. True to her animalistic side, Arin's feet are prehensile and are very dexterous.
8. She's really transparent when it comes to emotions.
9. Her favorite color is blue, then green.
10. Arin is so perfectionist that she often erases her writings only to write it again, ad infinitum.
11. When riled up, she has the tendency to slam her foot on the ground. She only does this once.
12. She's a little greedy when it comes to money, considering her situation. if - hyperdimension neptunia - arin farkas |
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Post by ARIN FARKAS on Feb 10, 2013 1:32:06 GMT -5
[atrb=border,0,true][atrb=cellSpacing,10,true][atrb=style, width:450px;,bTable]WEAPON Shotstaves (magitechnology). STYLE Ranged; melee AFFINITY S. AFFINITY MY NAME IS ARIN FARKAS, AND I AM PLAYED BY NAKANO. spirit artes 1. ICICLE SHOT - ICE"Icicle Shot!"A projectile infused by mana with the ice element. Shot by the cannon end of a shotstaff, it travels at a relatively modest speed in the form of a bullet, only vanishing once hitting something or going too far away from its caster. If it hits a target or a solid object, Icicle Shot will form a small area of frost around the place of impact, whether it's on a person, a monster, a tree, or the ground. Movements are not impaired, but one too many shots from this arte will result in an eventual cold. |
[/b] E. RECOVER TIME: 1 post duration.[/ul] 2. MORNING RESCUE - WATER/ICE"Commencing operation... Morning Rescue!"A single-target spell packed with the sensation of a dozen men, each clad in orange suits, climbing down from your ceiling with revitalizing merchandise on an exhausting day at work. It's cold, refreshing, and suspiciously tastes like citrus fruits if ingested orally. Morning Rescue is formed via the butt of its user's shotstaff, appearing as a small, orange-colored water orb that travels at a moderate speed. Once it hovers over its target's head, the orb dissolves into a drizzle that showers them. This arte replenishes both physical and mental exhaustions, allowing a refreshing effect to take place. Of course, considering it's actual water, albeit orange, the target will end up being slightly wet from Morning Rescue. It is not recommended to wear white when expecting to be the target of this arte. [/b] D. RECOVER TIME: 1 post duration.[/ul] MYSTIC ARTE 1. SIMIAN DEVASTATION WAVE - ICE/SPIRIT"If a beam won't break it, let's use a bigger one!"Lack of subtlety and charming names merged into one single beam of destruction. Fueled by two different types of mana, Ice and Spirit, the Simian Devastation Wave is a force to be reckoned with once its mass and power are calculated. It's a new height of technology, so says its caster. This Mystic Arte was made with the intent to bring forth devastation upon a large target. The Simian Devastation Wave, unlike Icicle Shot and Morning Rescue, is formed via direct contact with the catalyst of Chilling Blaze. A sweep of hand on the jewel, along with a stance made to absorb part of the incoming recoil, are the required movements to initiate this technique. Once done, mana starts gathering at the tip of the shotstaff, eventually reaching its full mass in the form of a basketball and will travel as a large beam at a modest pace until it disappears. It deals a considerate amount of damage and is a large source of collateral damage, but will not kill or maim anything; the most that could happen is falling unconscious from the wounds. Due to its nature as an ice elemental arte, frost will form around it as it passes through the air. Its true downfall lies in the fact that it takes a long time to charge for an attack of last resort, taking 15 seconds to charge up at full size. [/b] S. RECOVER TIME: 3 post duration.[/ul] equipment 1. CHILLING BLAZE - SHOTSTAVES."The prototype version, currently going under testing, of a magitechnologic item. It takes the form of a long staff, its shaft made of grey, metallic steel. A turquoise jewel, its catalyst, is suspended within a pale, bluish material shaped like a trinity and serves as a cap. Chilling Blaze's butt is crafted into serving as a cannon for mana-infused projectiles."A heavily modified staff made able to shoot projectiles and beams from its base if mana is channeled into it. It works exactly like a rifle, but still retains its original appearance. As such, it can be used both in ranged and melee combat if its user so desires. Its only downfall remains that, while it is a versatile weapon, it is much slower than a pistol when it comes to firing rate. [/b] E. LENGTH: 5'0 RANGE: Ranged; melee[/ul] 2. LITTLE LADY'S LONGCOAT - LEATHER"This longcoat is perfect for young explorers in search of adventures! It's warm, comfortable, and there are both exterior and interior pockets available for your use! Store apple gels, books and pictures of your crush inside to keep them safe from anything! It comes in many different colors!">After much debating, you have taken the decision to buy the blue one. Only, you overlooked the fact that it's one size too big for your body, but its warmth makes up for it. You feel much more secure and protected, but not enough to receive a hit from a giant golem. [/b] E.[/ul] 3. 101 WAYS TO GET A LARGER CHEST - NONELEMENTAL"It's a book that gives you hopes and dreams! Strive for something bigger by applicating over a hundred different methods, ideal for young ladies! Go forth and face the world with newfound pride!">After reading and keeping this book on your person, you suddenly feel more intelligent! You also feel very insulted by both the implications and your own misunderstanding of the title. [/b] E.[/ul][/div][/div][/td][/tr][/table][/center] [newclass=.proimage]width: 100px; height: 100px; color: #eaeaea; padding: 5px; background-repeat: no-repeat; background-position: center; border: 1px solid #212121; background-color: #171717;[/newclass] [newclass=.profiletext]width: 100px; height: 400px; overflow:hidden; color: #c3c3c3; padding-left: 10px; font-size: 10px; line-height: 12px; text-align: justify; margin-left: -10px; margin-top: -15px;[/newclass] [newclass=.profileextended]width: 260px; padding: 10px; text-align: justify; line-height: 12px; font-size: 10px; color: #c3c3c3; background-color: #171717; border: 1px solid #212121; margin-top: -529px; margin-left: 120px;[/newclass]
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Post by jessikins on Feb 27, 2013 3:48:23 GMT -5
ACCEPTED Welcome to AMBROSIA! Naturally, we're glad to have you~❤ WHY DO I END UP ACCEPTING ALL YOUR CHARS MAN?! When you get a chance why not do your claims, start plotting, or introduce yourself? [/blockquote][/size]
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